Monthly Archives: August 2016

Alternity Design Blog #1: Why Alternity?

alternitylogometalbevelonwhiteWelcome to the Alternity design blog! Over the next few months we’re going to examine various topics and decision points in the process of building the game. As we noted in our announcement before GenCon, the first step in launching a new Alternity game is to engage the audience (you!) and begin a conversation. We want to give you a chance to “look behind the curtain” and see what kind of design decisions we’re making—and we want to float some trial balloons and see if our potential backers are in favor of our design direction or not.

So, with all that said, let’s turn to Design Blog Topic #1: Why Alternity? Continue reading